Warlock Destruction

Date Sep 24th 2017 WoW 7.3 User Swatch Views 2,847 Comments 0 Stars 0 Link
Destruction WarlockDamage Dealing


A utility [bottom] bar, a CD bar [long cooldowns] and a Spam bar [short cooldowns].
A cast bar with latency, which shows when you can cast a new spell but the last spell still will be used.
A GCD bar, which shows when you can click another spell on the global cooldown.

Bars only Show in Combat.
Cast Bar and GCD Bar show in and out of combat.
Buffs show when passive is proc'd, in and out of combat.
Buff icons have Tooltip on mouseover.
Attached to Personal Resource Display.
Icons show Cooldown text inside, show stacks outside of icon.
Icons desaturate [lose colour] when on Cooldown. Always shown, unless stated individually.
Removed when in Pet Battle, Vehicle or under Vehicle UI.

Resources Bar:
The bar can be made to stay on out-of-combat, addon allows edits to the game that were available in Interface prior to Legion,
Edits to AdvancedInferfaceOptions:
CVar Browser > type in resource, nameplateShowSelf, click the 0 and change it to 1.

To change link to personal resources display bar;
Display > scroll to bottom > Anchored To > change to Screen/Parent Group (to drag around WoW) or Select Frame (lock to another frame in WoW).

The resource bar's appearance look,
Why Kui > video []; talking about default nameplates, verses elvui, and others. Also cited here; "... use little or no CPU"
Edits to KuiNamePlates:
Cast Bars > *untick* Show own castbar.
Auras > *tick* Show Auras. *untick* Show on personal frame.
Class Powers > *untick* Show class resources [usually there is an override import, such as the DK runes, Warlock shards, etc].

WeakAuras Bars:
Each row is separated as a different script to import for easy moving of icons.

Utility bar is usually organised by "type of ability". All defensives next to each other for damage dealers, all interrupts next to each other, etc. Generally in importance of right to left, ie, interrupts to the right, defensives in the middle, etc.

Long CD and Spam bar are organised by cooldown, ie, shorter cooldowns at the top going down in length of time between use. The exclusion to this rule is when they only appear when resources are available, ie warlock shards and then disappear when no shards are available.


18 results found.

Explosive Orbs
WEAKAURA Updated Sep 24th 2017 User Exality Views 69,666 Comments 37 Stars 56
Weakaura for Explosive Affix
It works off enemy nameplates so if you don't have them enabled this won't work for you. Need to have Always Show Nameplates On too. (Have option in Actions>On Init to auto enable them. Use them only if you usually have them disabled because it assumes that you have and will disable them no matter what after exiting dungeon.)

Can enable/disable nameplate glow, assigning marks and showing icon in Actions>On Init > Custom Code
Change true to false if you want to disable them

If you are updating it please delete old weakaura
If you want to test to see how it will look Disable Instance Type condition (if you dont want to go to dungeon to test it) and change aura_env.test to true. WIll enable tracking of all nameplates.
For tidyplate users. If your nameplate glow is too large or small change tidyplatesHeight variable in Actions>Init code.
- Small tweak to deglow nameplates after orbs have died.
- Well that didn't work. Added options to Actions>Init to auto enable enemy nameplates/show all nameplates
- Enables Always Show Nameplates automatically when you enter dungeon.
- some more fixes for tidyplate glow (added possibility to change height of glow in case it isn't working correctly for some skins)
- added test mode
- nameplate error fix hopefully
- Improved glow for nameplates (tested on tidyplates/elvui/kui/default)


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