COLLECTION

Tank Collection

Date Aug 9th 2017 WoW 7.2.5 User Hamsda Views 28,149 Comments 0 Stars 4 Link https://wago.io/TankCollection
Blood Death KnightVengeance Demon HunterGuardian DruidBrewmaster MonkProtection PaladinProtection Warrior

Description:
Collection of tank related WAs created with Macrologia.

15 results found.

Druid-Guardian Frenzied Regen v5.6
WEAKAURA Updated Aug 9th 2017 User Hamsda Views 69,731 Comments 48 Stars 75
This aura indicates how much Frenzied Regeneration will heal for, as a percentage of maximum HP.

All of the options can be found in Actions > On Init > Custom:
  • aura_env.showAbsolute: Set to true to show absolute healing instead of percent.
  • aura_env.numDecimals: Set the number of decimals for percent display.
  • aura_env.printHealToChat: Set to true to print the prediction to chat every time you use FR.
  • aura_env.printSummary: Set to true to print a summary to chat after a boss fight.
  • aura_env.colors: Add/remove entries in the table to color the text when the prediction reaches certain values.

It takes into account the following:
  • Damage Taken
  • Versatility
  • Guardian of Elune
  • Wildflesh (requires LibArtifactData-1.0)
  • Guardian Spirit
  • Divine Hymn
  • Protection of Tyr
  • Life Cocoon
  • T17 4piece
  • T18 2piece
  • Skysec's Hold legendary*

*If you are using this legendary, the numbers may fluctuate quite a bit after using FR. Skysec's Hold HoT doesn't roll over like FR, but overwrites itself and wastes a portion if used in quick succession. The aura takes this into account, which can cause the fluctuation.

Changelog:
  • 2017-08-09 v5.6: Detect heal increase for GS.
  • 2017-06-23 v5.5: Fixed %% display for newest WA version and Bursting spellid.
  • 2017-06-10 v5.4: Expanded the summary. Added 7.2.5 changes already (no longer affected by mastery).
  • 2017-05-21 v5.3: Added Quaking and Bursting to excluded spells list.
  • 2017-04-02 v5.2: Added short summary, number of decimals, and percentage based coloring options.
  • 2017-02-28 v5.1: Leech doesn't affect self heals.
  • 2017-02-08 v5.0: Added option to print predicted amount to chat when FR is used.
  • 2017-02-02 v4.8: Excluded spellids (Parasitic Fetter and Crushing Grip) that don't add to healing.
  • 2017-01-28 v4.7: Removed T19 code affecting FR duration and therefore healing.
  • 2017-01-10 v4.6: Added Protection of Tyr.
  • 2016-12-09 v4.5: Fixed a bug with heal amount resetting on gaining a charge of FR.
  • 2016-10-07 v4.4: Added leech support and Skysec's Holy legendary.
  • 2016-08-27 v4.3: Added option to display absolute healing.
Guardian Druid
DK-Blood Death Strike v3.3
WEAKAURA Updated Aug 9th 2017 User Hamsda Views 18,306 Comments 15 Stars 16
This aura indicates how much Death Strike will heal for, as a percentage of maximum HP.

All of the options can be found in Actions > On Init > Custom:
  • aura_env.showAbsolute: Set to true to show absolute healing instead of percent.
  • aura_env.numDecimals: Set the number of decimals for percent display.
  • aura_env.colors: Add/remove entries in the table to color the text when the prediction reaches certain values.

It takes into account the following:
  • Damage Taken
  • Bone Shield damage reduction (including Rattlegore Bone Legplates legendary, Spectral Deflection, and Skeletal Shattering, requires LibArtifactData-1.0)*
  • Vampiric Blood (including Vampiric Fangs, requires LibArtifactData-1.0)
  • Versatility
  • Carrion Feast (requires LibArtifactData-1.0)
  • Death and Decay with Lana'thel's Lament legendary
  • Skullflower's Haemostasis legendary
  • Guardian Spirit
  • Divine Hymn
  • Protection of Tyr

*This is only an estimate though! There is no amount of reduction/absorb by Bone Shield in the combat log any more. And because there is no indicator if Skeletal Shattering procc'd, there is no accurate way of knowing how much damage BS mitigated. Each time you lose a BS charge, I try to find the according melee hit, reconstruct how much BS reduced it by (16% baseline, crit chance times 8% for Skeletal Shattering, 2% for legendary), and therefore how much DS will consider for the healing part.

Changelog:
  • 2017-08-09 v3.3: Detect heal increase for GS.
  • 2017-06-23 v3.2: Fixed %% display for newest WA version and fixed Bursting spellid.
  • 2017-06-10 v3.1: Added Quaking and Bursting to excluded spells list.
  • 2017-04-09 v3.0: Added Bone Shield estimation, Skullflower's Haemostasis and Rattlegore Bone Legplates legendaries, Carrion Feast and Skeletal Shattering traits, and two new options (number of decimal places being shown and coloring options).
  • 2017-02-28 v2.6: Leech doesn't affect self heals.
  • 2017-02-02 v2.5: Excluded spellids (Parasitic Fetter and Crushing Grip) that don't add to healing.
  • 2017-01-10 v2.4: Added Protection of Tyr.
  • 2016-10-07 v2.3: Added leech support.
  • 2016-08-28 v2.2: Added Lana'thel's Lament legendary
  • 2016-08-27 v2.1: Added option to display absolute healing
Blood Death Knight
Monk-Brewmaster CDs v2.4
WEAKAURA Updated Jul 11th 2017 User Hamsda Views 10,035 Comments 1 Stars 9
This is a group of auras to show defensive cooldowns and externals for Brewmaster Monks as well as a summary of the total mitigation, both physical and magical.

The defensive cooldowns are:
  • Fortifying Brew
  • Ironskin Brew
  • Zen Meditation
  • Diffuse Magic
  • Dampen Harm**
  • Pain Suppression
  • Guardian Spirit
  • Blessing of Sacrifice
  • Blessing of Spellwarding
  • Ironbark
  • Safeguard
  • Devotion Aura

The mitigation summary takes into account the above mentioned cooldowns and the following:
  • Armor*
  • Versatility
  • Breath of Fire with Hot Blooded
  • Stagger (including High Tolerance, Ironskin Brew (with T19 2piece bonus), and Fortifying Brew (including Staggering Around, requires LibArtifactData-1.0))***
  • Power Word: Barrier
  • DR trinkets (Grotesque Statuette, Writhing Heart of Darkness)

*The armor reduction for bosses that are much higher level than the player will display incorrectly. Best to assume they'll kill you!
**Dampen Harm is included but only with the minimum 20% reduction as there is no way for us to predict the size of the incoming hits.
***Bleeds/physical attacks that pierce armor will benefit from stagger, but only at half value.

Additionally there is a display for the current avoidance chance of the monk, combining parry and dodge chance.

Changelog:
  • 2017-07-12 v2.4: Fixed Mystic Vitality for legendary ring users.
  • 2017-06-23 v2.3: Fixed %% display for newest WA version and fixed Stagger only 40% effective against magic damage.
  • 2017-06-10 v2.2: Added 7.2.5 changes already (FB, including trait, and ISB stagger nerfs).
  • 2017-02-10 v2.1: Fixed a bug in the Avoidance aura and added Mists Timewalking dungeon IDs.
  • 2017-02-05 v2.0: Reworked the Avoidance aura.
  • 2017-01-28 v1.7: Added Dampen Harm and Zen Meditation icons.
  • 2017-01-11 v1.6: Checking the correct talent for Mystic Vitality now...
  • 2017-01-10 v1.5: Added 7.1.5 changes.
  • 2016-10-18 v1.4: Added DR trinkets.
  • 2016-10-04 v1.3: Stagger baseline buffed to 40%.
  • 2016-08-27 v1.2: Added Guardian Spirit
Brewmaster Monk
Warrior-Protection Ignore Pain v1.16
WEAKAURA Updated Jun 22nd 2017 User Hamsda Views 43,317 Comments 23 Stars 23
This aura indicates how much Ignore Pain will absorb if it is cast right now (top value) and how much your current Ignore Pain has left to absorb (bottom value).
The value for new IP will be colored orange if you aren't getting the full value out of IP (you are hitting the cap) or even red if you are above the cap (temporary increase in AP or versatility) and would actually reduce your IP.
The aura shows the effective absorb of Ignore Pain, i.e. the amount it actually absorbs after 10% of the damage goes through. This is why it's a different size compared to the tooltip. If you want it to match the tooltip you can go to Actions > OnInit > Custom and set aura_env.matchTooltip to true.
There is an option to show percentage of cap instead of absolute values. To enable it, go to Actions > On Init > Custom and set aura_env.showPercentage to true.
Additionally there is an option to reduce the output to just the current value of IP, but still colored like the new IP would be. To enable it, go to Actions > On Init > Custom and set aura_env.simpleOutput to true.

There is now a bar version available: https://wago.io/H1-_q6dUb

It takes into account the following:
  • Rage
  • Attack Power
  • Versatility
  • Dragon Skin (requires LibArtifactData-1.0)
  • Dragon Scales
  • Never Surrender or Indomitable
  • T18 4piece bonus


Changelog:
  • 2017-06-23 v1.16: Fixed %% display for newest WA version.
  • 2017-06-10 v1.15: Added 7.2.5 changes already (IP buff and Indomitable nerf).
  • 2017-02-02 v1.14: Actually fixed the PvP bug now :D
  • 2017-02-02 v1.13: Fixed PvP preparation setting IP cost to 0 and somehow crashing the game.
  • 2017-01-25 v1.12: Dragon Scales back to 40% down from 60%.
  • 2017-01-10 v1.11: Added 7.1.5 buff to Never Surrender.
  • 2016-10-07 v1.10: Dragon Scales back to 60% up from 40%.
  • 2016-10-05 v1.9: Datamined formula for nerf instead of *2/3, hopefully more precise.
  • 2016-10-04 v1.8: 33% nerf.
  • 2016-09-24 v1.7: Fixed negative numbers not being shortened.
  • 2016-09-24 v1.6: IP spell cost will now be read dynamically (for next hotfixes), Dragon Scales affects cap.
  • 2016-08-28 v1.5: Added option to display percentage of cap. Added option to simplify the output to one number.
Protection Warrior
Warrior-Protection CDs v1.12
WEAKAURA Updated Jun 22nd 2017 User Hamsda Views 12,999 Comments 5 Stars 10
This is a group of auras to show defensive cooldowns and externals for Protection Warriors as well as a summary of the total mitigation, both physical and magical.

The defensive cooldowns are:
  • Shield Wall
  • Shield Block
  • Spell Reflection (including Gleaming Scales, requires LibArtifactData-1.0)
  • Last Stand
  • Dragon Scales
  • Scales of Earth
  • Ravager
  • Demoralizing Roar
  • Neltharion's Thunder
  • Pain Suppression
  • Guardian Spirit
  • Blessing of Sacrifice
  • Blessing of Spellwarding
  • Ironbark
  • Safeguard
  • Devotion Aura

The mitigation summary takes into account the above mentioned cooldowns and the following:
  • Armor*
  • Versatility
  • Power Word: Barrier
  • DR trinkets (Grotesque Statuette, Writhing Heart of Darkness)

*The armor reduction for bosses that are much higher level than the player will display incorrectly. Best to assume they'll kill you!

Additionally there is an aura for Into the Fray, that shows how much haste the player gets from nearby enemies.

Changelog:
  • 2017-06-23 v1.12: Fixed %% display for newest WA version.
  • 2017-03-30 v1.11: Added Neltharion's Thunder and Gleaming Scales.
  • 2017-02-10 v1.10: Added Mists Timewalking dungeon IDs.
  • 2017-01-28 v1.9: Fixed Shield Block icon because of T19 set bonus..
  • 2017-01-10 v1.8: Added 7.1.5 changes.
  • 2016-10-25 v1.7: Added Scales of Earth.
  • 2016-10-18 v1.6: Added DR trinkets.
  • 2016-09-13 v1.5: Added Dragon Scales
  • 2016-08-27 v1.4: Added Guardian Spirit
Protection Warrior
Paladin-Protection CDs v4.15
WEAKAURA Updated Jun 22nd 2017 User Hamsda Views 12,980 Comments 2 Stars 7
This is a group of auras to show defensive cooldowns and externals for Protection Paladins as well as a summary of the total mitigation, both physical and magical.

The defensive cooldowns are:
  • Guardian of Ancient Kings
  • Ardent Defender
  • Eye of Tyr
  • Shield of the Righteous
  • Divine Steed with Knight Templar
  • Pain Suppression
  • Guardian Spirit
  • Blessing of Sacrifice
  • Blessing of Spellwarding
  • Ironbark
  • Safeguard
  • Devotion Aura

The mitigation summary takes into account the above mentioned cooldowns and the following:
  • Sanctuary (passive)
  • Armor*
  • Versatility
  • Consecration with Heathcliff's Immortality legendary
  • Power Word: Barrier
  • DR trinkets (Grotesque Statuette, Writhing Heart of Darkness)

*The armor reduction for bosses that are much higher level than the player will display incorrectly. Best to assume they'll kill you!

Additionally there is an aura for Last Defender, that shows how much damage reduction and damage gain the player gets from nearby enemies.
This requires nameplates to be turned on to work.
The information from this is also taken into account for the mitigation summary, even though it is effectively an absorb in game.
The load condition for the Last Defender talent can be removed if you are curious how much it would provide in a given situation. But it will not influence the mitigation summary unless talented.

Changelog:
  • 2017-06-23 v4.15: Fixed %% display for newest WA version.
  • 2017-06-10 v4.14: Added T20 4p bonus.
  • 2017-02-10 v4.13: Added Mists Timewalking dungeon IDs.
  • 2017-01-11 v4.12: Added 7.1.5 changes.
  • 2016-10-18 v4.11: Added DR trinkets.
  • 2016-08-28 v4.10: Added Heathcliff's Immortality legendary
  • 2016-08-27 v4.9: Added Guardian Spirit
Protection Paladin
Druid-Guardian CDs v5.12
WEAKAURA Updated Jun 22nd 2017 User Hamsda Views 60,530 Comments 15 Stars 34
This is a group of auras to show defensive cooldowns and externals for Guardian Druids as well as a summary of the total mitigation, both physical and magical.

The defensive cooldowns are:
  • Survival Instincts (including Sharpened Instincts, requires LibArtifactData-1.0)
  • Pulverize
  • Rage of the Sleeper
  • Bristling Fur
  • Barkskin
  • Gory Fur
  • Adaptive Fur (different icons for each school)
  • Ironfur (separate icon and timer for each stack, including Guardian of Elune, ranks of Ursoc's Endurance (requires LibArtifactData-1.0), and T19 4piece; these will get colored red once you are above the armor cap)
  • Pain Suppression
  • Guardian Spirit
  • Blessing of Sacrifice
  • Blessing of Spellwarding
  • Ironbark
  • Safeguard
  • Devotion Aura

The mitigation summary takes into account the above mentioned cooldowns and the following:
  • Thick Hide (passive, including Ekowraith, Creator of Worlds legendary)
  • Armor*
  • Versatility
  • Rend and Tear
  • Scintillating Moonlight (requires LibArtifactData-1.0)
  • Power Word: Barrier
  • DR trinkets (Grotesque Statuette, Writhing Heart of Darkness)

*The armor reduction for bosses that are much higher level than the player will display incorrectly. Best to assume they'll kill you!

Changelog:
  • 2017-06-23 v5.12: Fixed %% display for newest WA version.
  • 2017-06-10 v5.11: Added 7.2.5 changes already (rip MoU).
  • 2017-03-29 v5.10: Added Scintillating Moonlight (update LibArtifactData!).
  • 2017-02-10 v5.9: Added Mists Timewalking dungeon IDs.
  • 2017-01-28 v5.8: Removed T19 code for Ironfur (doesn't affect duration).
  • 2017-01-10 v5.7: Added 7.1.5 changes.
  • 2016-12-27 v5.6: Fixed a bug with Ironfur hiding.
  • 2016-11-23 v5.5: Ironfur should now hide when you lose the buff.
  • 2016-10-25 v5.4: Fixed Ekowraith, separate multipliers.
  • 2016-10-25 v5.3: Thick Hide changed to 6% with 7.1.
  • 2016-10-18 v5.2: Added DR trinkets.
  • 2016-10-18 v5.1: Added Adaptive Fur and Ekowraith.
  • 2016-10-04 v5.0: Added support for armor cap to DR summary and Ironfur aura.
  • 2016-09-13 v4.8: Added Gory Fur
  • 2016-08-27 v4.7: Added Guardian Spirit
Guardian Druid
DK-Blood CDs v2.12
WEAKAURA Updated Jun 22nd 2017 User Hamsda Views 7,879 Comments 3 Stars 3
This is a group of auras to show defensive cooldowns and externals for Blood Death Knights as well as a summary of the total mitigation, both physical and magical.

The defensive cooldowns are:
  • Dancing Rune Weapon
  • Vampiric Blood
  • Anti-Magic Shell
  • Icebound Fortitude
  • Blood Mirror** (not based on the player's buff but instead shows the full duration, because the damage is still reduced even if the target of Blood Mirror dies and the buff fades)
  • Will of the Necropolis (will only display if you are actually below 35% HP, even though it also reduces parts of hits that take you below 35%)
  • Bone Shield**
  • Rune Tap
  • Pain Suppression
  • Guardian Spirit
  • Blessing of Sacrifice
  • Blessing of Spellwarding
  • Ironbark
  • Safeguard
  • Devotion Aura

The mitigation summary takes into account the above mentioned cooldowns and the following:
  • Armor*
  • Versatility
  • Power Word: Barrier
  • DR trinkets (Grotesque Statuette, Writhing Heart of Darkness)

*The armor reduction for bosses that are much higher level than the player will display incorrectly. Best to assume they'll kill you!
**These DRs are effectively absorbs in game.

Changelog:
  • 2017-06-23 v2.12: Fixed %% display for newest WA version.
  • 2017-02-28 v2.11: Added AMS.
  • 2017-02-10 v2.10: Added Mists Timewalking dungeon IDs.
  • 2017-01-10 v2.9: Added 7.1.5 changes.
  • 2016-10-25 v2.8: Added Icebound Fortitude.
  • 2016-10-18 v2.7: Added DR trinkets.
  • 2016-08-27 v2.6: Added Guardian Spirit
Blood Death Knight
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