Warlock Destruction
COLLECTION Updated Sep 25th 2017 User Swatch Views 976 Comments 0 Stars 0

Includes:
A utility [bottom] bar, a CD bar [long cooldowns] and a Spam bar [short cooldowns].
A cast bar with latency, which shows when you can cast a new spell but the last spell still will be used.
A GCD bar, which shows when you can click another spell on the global cooldown.

Shows:
Bars only Show in Combat.
Cast Bar and GCD Bar show in and out of combat.
Buffs show when passive is proc'd, in and out of combat.
Buff icons have Tooltip on mouseover.
Attached to Personal Resource Display.
Icons show Cooldown text inside, show stacks outside of icon.
Icons desaturate [lose colour] when on Cooldown. Always shown, unless stated individually.
Removed when in Pet Battle, Vehicle or under Vehicle UI.

Resources Bar:
The bar can be made to stay on out-of-combat, addon allows edits to the game that were available in Interface prior to Legion, https://mods.curse.com/addons/wow/advancedinterfaceoptions.
Edits to AdvancedInferfaceOptions:
CVar Browser > type in resource, nameplateShowSelf, click the 0 and change it to 1.

To change link to personal resources display bar;
Display > scroll to bottom > Anchored To > change to Screen/Parent Group (to drag around WoW) or Select Frame (lock to another frame in WoW).

The resource bar's appearance look, https://mods.curse.com/addons/wow/kuinameplates.
Why Kui > video [https://www.youtube.com/watch?v=QFbuT8ITohg] talking about default nameplates, verses elvui, and others. Also cited here; "... use little or no CPU" https://us.battle.net/forums/en/wow/topic/20748725094.
Edits to KuiNamePlates:
Cast Bars > *untick* Show own castbar.
Auras > *tick* Show Auras. *untick* Show on personal frame.
Class Powers > *untick* Show class resources [usually there is an override import, such as the DK runes, Warlock shards, etc].

WeakAuras Bars:
Each row is separated as a different script to import for easy moving of icons.

Utility bar is usually organised by "type of ability". All defensives next to each other for damage dealers, all interrupts next to each other, etc. Generally in importance of right to left, ie, interrupts to the right, defensives in the middle, etc.

Long CD and Spam bar are organised by cooldown, ie, shorter cooldowns at the top going down in length of time between use. The exclusion to this rule is when they only appear when resources are available, ie warlock shards and then disappear when no shards are available.

Enjoy!
Destruction WarlockDamage Dealing