Protection Warrior WeakAuras


Vengeance Tracker
WEAKAURA Updated Jan 16th 2017 User Marok Views 19,377 Comments 7 Stars 20
This WeakAura shows you if you should cast Revenge or Ignore Pain when using the Vengeance talent.

It also tracks free Revenges from dodges/parries.

You will see either a Revenge or Ignore Pain icon, and depending on your current buffs and rage, the icon will be glowing, normal, or darkened.
  • Glowing: If Revenge/Ignore Pain can be used at maximum efficiency
  • No Effect: If Revenge/Ignore Pain are castable, but it's not optimal to do so
  • Darkened: If Revenge/Ignore Pain aren't castable
The timer you see on the icon is the remaining time on your current Vengeance buff.

User Options:
  • Timer Decimal - If you'd like the timer to show 1 decimal place, go to Actions -> On Init and change aura_env.timerDecimal to "true" (without quotes).

If you find any bugs or have any suggestions, please contact me on Discord (Marok#7923).

Changelog:
  • Jan 16, 2017 (v1.04): Fixed a rare bug where Revenge would incorrectly glow
  • Jan 12, 2017 (v1.03):
    • Free Revenges are now tracked much more accurately; as a result, a timer can no longer be shown for the remaining time on your free Revenge
    • The timer is now shown without any decimal places by default; added an option to enable a timer with 1 decimal place
    • Fixed a bug where Revenge would show as if it was on cooldown when the GCD is triggered
  • Jan 11, 2017 (v1.02): Now works on non-english WoW clients
  • Jan 11, 2017 (v1.01):
    • Fixed a bug where Revenge would show as castable even when it's on cooldown
    • Now tracks spell parries (spell parries are extremely rare)
  • Jan 10, 2017 (v1.00): Updated for 7.1.5!
Protection Warrior
Khakhan's Prot War (1 of 2)
WEAKAURA Updated Jan 15th 2017 User Khakhan Views 43,417 Comments 28 Stars 21
Updated: Jan. 15th 7.1.5 Second update. Still more refining to come. The GIF is much more current than the video. If you are updating, remember to always "Delete Children and Group" the old auras.


  • Shield Slam now simply glows whenever it is available. It turns red if out of range.
  • Revenge will glow if it is usable and Shield Slam is on cooldown.
  • Thunderclap glows when Shield Slam and Revenge are on cooldown, as long as there are 3+ targets in range.
  • Neltharion's Fury and Thunderclap take up the same space. Neltharion's Fury has priority.
  • Battle Cry and Avatar take up the same space. Battle Cry has priority.
  • Ravager, Shockwave and Storm Bolt take up the same space. Ravager has priority.
  • If you have multiple defensive CD's active, then only one will display. The order:
    Shield Wall > Last Stand > Neltharion's Fury > Demoralizing Shout = Spell Reflect.

(Oct 5th change) If you have the "Vengeance" talent selected there are now several checks when the buffs are shown, the idea is it is safe to hit Ignore Pain when you see "IPain" and Focused Rage when it says "Focus".
"Vengeance: Ignore Pain" will display if: you have enough rage for a full Ignore Pain and the buff is active. OR if there are <5 seconds left on the buff.
"Vengeance: Focused Rage" will always display if you do NOT have Ultimatum talented and the Vengeance buff is active.
If you DO have Ultimatum talented, then the icon will only display if you have >= 58 rage (the rage cost of Focused Rage + Ignore Pain) and the Vengeance buff is active.

I had to separate the auras into 2 groups, need both.
Download Prot 2 HERE
I use the textures from Kui Nameplates which I recommend.

For any feedback, you can comment here or at my mmoc thread.
http://www.mmo-champion.com/threads/1895855

Bonus: Skittish Helper

Changelog:
Jan. 15th: Second Revision. Fixed Revenge to show the CD. I highly recommend Hamsda's Devastator aura, he did some great work on it, impressive. I still think more changes will happen with prot war soon, even post the large straight damage nerf. I will do more updates soon so, check back here or on my mmo thread.
Jan. 10th: First revision for 7.1.5 changes. Lots of changes to deal with. Added a swing timer for devastator and had to move around a bunch of stuff. Will do more later but the old one was pretty much unusable for 7.1.5 .
Nov. 7th: Revenge now only glows if <2sec remaining on Shield Slam if it's single target (Tayfun33 recommendation). Fixed a couple things in prot 2 to show out of combat, so you can maintain ignore pain a little easier.
Oct. 10th: If you have Vengeance talented, the icon will now alert you to use Focused Rage or Ignore Pain. Takes into account your current rage, the duration of the buff, Ultimatum and other things. Added an 'out of range' check for Shield Slam ( it turns red).
Oct. 5th: Trying out some new things that might help to use Vengeance perfectly. Will probably be updating a couple more times this week. I am a bit upset about Warrior nerfs and I feel the need to min/max. I fixed Impending Victory and uploaded the OOC Ignore Pain. I added an Out of Range check for Shield Slam. Also, updated to Hamsda's new code, following the powerful nerf yesterday. If you just want the Ignore Pain OOC and Impending Victory fix. the aura's to extract are: "Impending/Victory Rush"+"Victory Rush Low" and "Ignore Pain Huge OOC"

Sep. 26th: Built in Hamsda's ignore pain code, you can now see if you will go over cap and how much each ignore pain will give you. Orange means some of your ignore pain is wasted. Red means you will lose Ignore pain value if you cast it then.
Added a purple bar to indicate how far over your max HP you have in absorbs (see gif). The absorbs are 2 different colors because it looks really strange if they are both the same color.
Added a tick bar for Ignore Pain that updates if your rage cost is lowered (vengeance talent) will work post nerfs :(( [see GIF]
Moved heroic leap over to the right side. Moved Dragon Scales a little. both because of the new Ignore Pain text.
Made Victory Rush no longer shake if you have > 95% HP, even at <4sec.
TankingProtection Warrior
Khakhan's Fury War
WEAKAURA Updated Jan 15th 2017 User Khakhan Views 19,247 Comments 9 Stars 12
Updated: Jan. 15th 7.1.5 Update.

Rampage and Execute glow when it's the appropriate time to use (Icy-Veins).
Battle Cry glows when: you are not enraged, and Rampage is not glowing.
Be sure to have latest WA version installed! or things will not glow properly.

Get the companion aura set Fury Buffs here: https://wago.io/418yGlyKW
Turn off my old separate Rage Bar if you had it installed, I built it in now.

Changelog
Updated: Jan 15th If you have Frothing Berserker talented, Rampage will only glow at 100 rage. Rampage will still glow if you are not Enraged and Rampage is castable (if you do NOT have Frothing Berserker talented). Also, added an icon for Frothing Berserker. Is this the correct way to play post patch?

Updated: Sep 5th Made quite a few changes, check GIF. Added GCD sweeps, Rage now shows out of combat, fixed sound alert for Odyn's Fury, Changed the color of the Enrage bars and Fury Buff bars so they don't look just like Rage..., fixed Wrecking Ball icon. Fixed multi-target not showing up how I wanted. Added cooldown display for Heroic Leap and Charge if you have no charges, even out of combat.
Updated: Aug 27th For the Legion release I moved some stuff around to make it more compact. Turned on Odyn's Son (Artifact). Enraged now shows up as a bar in the middle, it turns blue if you are NOT Enraged. Built in the Rage Bar.
I kept references to the Ring for now, they will only load with the Ring equipped.
Fury Warrior