[TEMPLATE] Progress Bar with extra text
WEAKAURA Updated Mar 21st 2017 User asakawa Views 546 Comments 0 Stars 1
Note: See the whole collection: https://wago.io/Vkp4i1tXf

This is a bare template for an Icon type aura with no trigger or conditions (you add those), but with an extra, fully customisable, text area added.

Display settings for this text area are found in the Actions > On Init > Custom area.

Within those settings there's two options for the actual text displayed. You can use the "Simple Text Output"; this works very similarly to the regular text box for icons in the Display tab, and accepts some of the usual placeholders (%s, %p, etc.). Alternatively, with the Simple Text Output left empty, you can use a "Custom Function" (positioned just below in the settings) for more complex or dynamic outputs.

NOTE: The extra text is actually sent via the Custom Text box in the Display settings. As long as the "%c" remains in that box you can add to it as you like without any issues. For example if you want the default icon text to show stacks then you would use "%c%s" or it could say "%cPepe" and the normal text would output "Pepe" while still sending the Alt Text. Just leave the "%c" in there somewhere.

If you want to use a Custom Function for the regular icon text this is fine too. just leave the first line of the custom function as it is and feel free to return whatever you like after that.
General UtilityNon-CombatDamage DealingHealingTankingPvE UtilityPvP Utility
[TEMPLATE] Icon with extra text area
WEAKAURA Updated Mar 21st 2017 User asakawa Views 1,047 Comments 2 Stars 5
(2 texts, 1icon...?)

Note: See the whole collection: https://wago.io/Vkp4i1tXf

This is a bare template for an Icon type aura with no trigger or conditions (you add those), but with an extra, fully customisable, text area added.

Display settings for this text area are found in the Actions > On Init > Custom area.

Within those settings there's two options for the actual text displayed. You can use the "Simple Text Output"; this works very similarly to the regular text box for icons in the Display tab, and accepts some of the usual placeholders (%s, %p, etc.). Alternatively, with the Simple Text Output left empty, you can use a "Custom Function" (positioned just below in the settings) for more complex or dynamic outputs.

NOTE: The extra text is actually sent via the Custom Text box in the Display settings. As long as the "%c" remains in that box you can add to it as you like without any issues. For example if you want the default icon text to show stacks then you would use "%c%s" or it could say "%cPepe" and the normal text would output "Pepe" while still sending the Alt Text. Just leave the "%c" in there somewhere.

If you want to use a Custom Function for the regular icon text this is fine too. just leave the first line of the custom function as it is and feel free to return whatever you like after that.

_________________________
Update (21/03/17): A few fixes. No longer requires reloads to reset anchors etc.
Update (13/12/16): Now supports rotation of the text.
Update (05/12/16): Now has simple text input (not just a custom function) and also supports placeholders (e.g. "%p", etc.)
General UtilityNon-CombatRaid LeadingDamage DealingHealingTanking2 more categories
Arrowtree's Demon Hunter WeakAuras
WEAKAURA Updated Mar 20th 2017 User Arrowtree Views 3,282 Comments 4 Stars 3
**Be sure to check in weekly for updates! :) **
Full package of Demon Hunter weakauras, including an animated Fury/Pain bar, important cooldown timers, aura bars, etc.

Current version supports 7.1.5 and most talent choices.

Description of features (shortly):

Havoc:
Upper left bar (above Metamorphosis icon) - interrupt cooldown.
Upper middle green bar(s) - Throw Glaive cooldown and charges.
Upper right bar (above big right icon) - Nemesis/Momentum cooldown and uptime.
Upper middle orange bars - Fel Rush charges cooldown and charges.
Fat bar in the middle - animated bar for tracking Fury and Pain.
Lower bar (under big right icon) - Bloodletting uptime tracking.
Left side big icon - tracks Metamorphosis cooldown and uptime.
Right side big icon - tracks Nemesis/Demonic/Fel Barrage cooldown, charges and uptime, depending on talent choice.
Middle icons - tracks cooldown of other important abilities that have a meaningful cooldown.
Lower bars (in order from left to right and top to bottom) - tracks cooldowns of Blur, Darkness, Vengeful Retreat, Chaos Nova and Netherwalk if specced in to.

Vengeance:

Upper left bars (above Metamorphosis icon) - tracks cooldowns of Sigil of Flame, Sigil of Chains.
Upper middle bar - tracks Demon Spikes uptime.
Upper right bars (above big right icon) - tracks cooldowns of SIgil of Silence, Sigil of Misery.
Upper middle orange bars - tracks Demon Spikes cooldown and charges.
Left side big icon - tracks Metamorphosis cooldown and uptime.
Right side big icon - tracks Soul Barrier, Last Resort, Demonic Infusion cooldowns and uptimes, depending on talent selection.
Middle fat bar - animated bar for tracking Fury/Pain.
Lower icons - tracks all meaningful cooldowns.
Numbers inside upper middle bar (Demon Spikes uptime bar) - tracks Souls stack size.

Changelog:
20.03.2017 - added a Chaos Nova CD tracking bar (and updated the description of features).
18.03.2017 - moved some bars for pixel-perfect frames, added Bloodlet support, skimmed some edges and backgrounds.
12.03.2017 - added bars for blur, throw glaive, netherwalk, darkness and vengeful retreat. Also moved a lot of bars to different positions for aesthetics and comfort.
Havoc Demon HunterVengeance Demon HunterDamage DealingTanking
Normalized Stagger
WEAKAURA Updated Mar 17th 2017 User rivers Views 29,664 Comments 14 Stars 24
Mar 18: This is a fairly significant change to the core mechanism (namely, switching from table management to C_Timer callbacks). This both simplifies the code (no more mucking around with table.insert!), as well as providing a nice reduction in cpu usage.

Feb 19: Added an option to disable the filtering behavior. If you don't know what this is, then leave it enabled.

This displays stagger, relative to the damage staggered in the last 10 seconds, rather than as a percent of your Max Health (which is how the default UI displays stagger).

The intent is to simplify the decision-making process for brew utilization, in as general a sense as possible.

COLOUR OF BAR = How big the Stagger is as a percentage of your max HP
LENGTH OF BAR = How big the Stagger is in relation to damage taken over the last 10* seconds (adjusted for boss mechanics)

These are both important - Size of Stagger tells you how much damage it will do, and size relative to damage intake is indicative of when it's a good idea to cast purifying brew.

To use this weakaura:
Grey - do not purify
Yellow or Orange - purify if the bar is nearly (70% - 80%) full, and you are not about to take a large spike of stagger (e.g. Spear of Nightmares)
Red - purify if the bar is more than 50% full, or you are about to take a large amount of direct damage that pierces stagger (e.g. Eye of Fate)
Magenta - purify if you are taking any damage at all that isn't stagger.
Keep Ironskin Brew up for all melee swings.


If you don't like the colors, well good news! You can change them! Look under the actions tab of this weakaura for instructions on how to do that.


*13 if Jewel of the Lost Abbey is equipped

note: if you happen to be using High tolerance or Elusive dance, then the bottom 3 colors (grey, yellow, and orange by default) denote Light, Moderate, and Heavy stagger (actually red and magenta are heavy stagger as well, but that should be obvious).
Brewmaster MonkTankingPvE Utility