T20 - Tomb of Sargeras (Flex & Mythic)
WEAKAURA Updated Jun 29th 2017 User Chrissinger Views 58,185 Comments 33 Stars 107
Comprehensive collection of de/buff indicators and cast alerts for ToS. Loads for all languages.
T19 - Nighthold WeakAuras: https://wago.io/VJJIupZVf

Several of these auras include sound cues; these can be removed or changed through the Actions tab on a per-aura basis or as a group. Throughout Tomb of Sargeras' lifespan, these WeakAuras will be updated for completion and brevity. Please report any loading issues via Twitter, Discord, or the comments.

There is a timer for each aura under "2. Text" in the Display settings. For most auras, it is off by default. I suggest using OmniCC to add CD text to your auras.

Suggestions, questions, & hate mail: https://twitter.com/mfwchris

CHANGE LOG - 29 June 2017 (12:00 AM CDT)
- You will no longer get a /say alert when you stand in Remanence (Heroic+ Maiden of Vigilance).
- Added a time-until-impact aura for Rain of Brimstone (Mythic Goroth)
- Added a timer for Remanence (Heroic+ Maiden of Vigilance). While the Remanence persists, players of the opposing color have to watch for and dodge swirls. When this timer ends, it's safe to stack again. Timer might not be perfect, pending more testing.

- Re-ordered and added emphasis to auras for more important mechanics. Cut out some redundancies.
- Goroth: Added an aura for the initial impact of Crashing Comet (not the DoT).
- Harjatan: Added a high energy alert (=>75 by default) and a stack counter for Frigid Blows.
- Mistress Sassypants: Added a time-until-impact aura for Call Velius.
- Desolate Host: Added cast alerts for Sundering Doom and Doomed Sundering, with relevant instructions for both phases. Added an aura for Bonecage Armor.
- Maiden of Vigilance: Added an absorb-remaining aura for Titanic Bulwark.
- Fallen Avatar: Added auras for Shadowy Blades, Touch of Sargeras, Maiden of Valor energy (>=85 by default), and Cleansing Protocol.
- Kil'jaeden: Added an aura for Bursting Dreadflame and a soak timer for Armageddon.

GR - Burning Armor (Tank)
GR - Melted Armor
GR - Crashing Comet
GR - Shattering Star
GR - Infernal Burning
GR - Fel Pool
GR (M) - Rain of Brimstone

DE - Scythe Sweep (Tank)
DE - Unbearable Torment
DE - Bone Saw
DE - Calcified Quills
DE - Fel Squall
DE - Echoing Anguish
DE - Suffocating Dark

HR - Jagged Abrasion (Tank)
HR - Frigid Blows (Boss)
HR - Drenched
HR - Aqueous Burst
HR - Fixated
HR - Drenching Waters
HR - High Energy

SM - Lunar Fire (Tank)
SM - Discorporate (Tank)
SM - Suffusions
SM - Incorporeal Shot
SM - Embrace of the Eclipse
SM - Moon Burn
SM - Twilight Glaive
SM - Debuff Soup
SM (M) - Astral Vulnerability

MS - Burden of Pain (Tank)
MS - Hydra Shot
MS - Hydra Acid
MS - Consuming Hunger
MS - Thundering Shock
MS - Jaws from the Deep
MS - Befouling Ink
MS - Debuff Soup
MS (M) - Delicious Bufferfish

DH - Wailing Souls
DH - Tormented Cries
DH - Wither
DH - Shattering Scream
DH - Spirit Chains
DH - Soulbind
DH - Spear of Anguish
DH - Sundering Doom
DH - Doomed Sundering
DH - Debuff Soup

MV - Unstable Soul
MV - Infusions
MV - Grace & Vigor
MV - Blowback
MV - Titanic Bulwark
MV (M) - Fragment Burst

FA - Desolate (Tank)
FA - Desolate (Cast)
: Only loads if dungeon role is set to Tank.
FA - Shadowy Blades
FA - Rupture Realities
FA - Unbound Chaos
FA - Touch of Sargeras
FA - Maiden Energy
FA - Cleansing Protocol
FA - Dark Mark
FA - Black Winds
FA - Debuff Soup
FA (M) - Tainted Essence

KJ - Felclaws (Tank)
: Only loads if dungeon role is set to Tank.
KJ - Shadow Reflections
KJ - Armageddon
KJ - Bursting Dreadflame
KJ - Focused Dreadflame
KJ - Sightless Gaze
KJ - Darkness of a Thousand Souls
KJ - Gravity Squeeze
KJ (M) - Lingering Reflections
Raid LeadingDamage DealingHealingTankingPvE UtilityGoroth8 more categories
Tomb of Sargeras - All Bosses - Normal, Heroic and Mythic
WEAKAURA Updated Jun 28th 2017 User Putro Views 10,512 Comments 3 Stars 12
Deals with a variety of stuff in all encounters in Tomb of Sargeras. Works for all localizations.

If you need things for specific bosses please refer to this collection (will not be updated as frequently as this pack): https://wago.io/N1ACBUebm

Normal: Ready
Heroic: Ready
Mythic: Untested but ready

These will be tested throughout the initial weeks of the tier, and will be updated as needed - if anything doesn't work please let me know on battle.net: Decision#2565, Discord: Putro#6093 or leave a comment here.

Twitter: https://twitter.com/Putrohunt for any hate mail, praise or suggestions aswell.

28th June:
- Bunch of updates for various auras throughout
- Some custom code for Dark Marks, Hydra shots - let me know if these work
22nd June:
- Fixed Kil'jaeden bug
- Added some clearer %destName usage on some auras
- Fixed Mistress bug (for tanks)
- Bunch of other stuff
21st June:
- Added new encounter WeakAuras
- Adjust Maiden Unstable Soul to be 1 weakaura, instead of 2
- Added Vellius for Mistress
- Fixed Desolate Host Doomed Sundering and Sundered Doom bug
19th June:
- Everything is handled by spell-IDs now, which makes it so the WeakAura should work in any localization
- added new weakauras to some encounters.

You can see the various mechanics it deals with below:

This is a collection of 100 auras:

1 - Burning Armor (icon)
1 - Crashing Comet (icon)
1 - Infernal Burning (icon)
1 - Infernal Burning debuff (icon)
1 - Infernal Spikes (icon)
1 - Melted Armor (icon)
1 - Rain of Brimstone (icon)
1 - Shattering Star (icon)
2 - Bone Saw (icon)
2 - Scythe Sweep (icon)
2 - Soul Corruption (icon)
2 - Calcified Quills (icon)
2 - Echoing Anguish (icon)
2 - Fel Squall (icon)
2 - Suffocating Dark (icon)
2 - Unbearable Torment (icon)
3 - Aqueous Burst (icon)
3 - Drenched (icon)
3 - Drenching Waters (icon)
3 - Driven Assault (icon)
3 - Frigid Blows (icon)
3 - Harjatan Energy (icon)
3 - Jagged Abrasion (icon)
4 - Astral Vulnerability (icon)
4 - Discorporate (icon)
4 - Embrace of the Eclipse (icon)
4 - Incorporeal Shot (icon)
4 - Incorporeal Shot player (icon)
4 - Lunar Beacon (icon)
4 - Lunar Fire (icon)
4 - Rapid Shot (icon)
4 - Suffusion (icon)
4 - Twilight Glaive (icon)
4 -Moon Burn (icon)
5 - BoP Tank Alert (icon)
5 - Burden of Pain (icon)
5 - Concealing Murk (icon)
5 - Consuming Hunger (icon)
5 - Delicious Bufferfish (icon)
5 - Hydra Acid (icon)
5 - Hydra Shot Player (icon)
5 - Hydra Shot Soaking (icon)
5 - Jaws from the Deep (icon)
5 - Call Vellius (icon)
5 - Slicing Tornado (icon)
5 -Befouling Ink (icon)
5 -Befouling Ink NoWhale (icon)
6 - Bonecage Armor (icon)
6 - Collapsing Fissure (icon)
6 - Crush Mind (icon)
6 - Doomed Sundering (icon)
6 - Doomed Sundering Corporeal (icon)
6 - Shattering Scream (icon)
6 - Soul Rot (icon)
6 - Soulbind (icon)
6 - Spear of Anguish M (icon)
6 - Spear of Anguish HC (icon)
6 - Spirit Chains (icon)
6 - Sundering Doom (icon)
6 - Sundering Doom Shadow (icon)
6 - Tormented Cries (icon)
6 - Wither (icon)
6 - Grasping Darkness (icon)
6 - Wailing Souls (icon)
7 - Blowback (icon)
7 - Fel Infusion (icon)
7 - Fel Remanence (icon)
7 - Light Infusion (icon)
7 - Light Remanence (icon)
7 - Maiden Buffs (icon)
7 - Spontaneous Fragmentation (icon)
7 - Titanic Bulwark (icon)
7 - Unstable Soul Jump (icon)
8 - Black Winds (icon)
8 - Cleansing Protocol Custom (icon)
8 - Dark Mark Others (icon)
8 - Dark Mark Player (icon)
8 - Desolate (icon)
8 - Desolate Cast (icon)
8 - Rupture Realities (icon)
8 - Shadowy Blades (icon)
8 - Tainted Essence (icon)
8 - Touch of Sargeras (icon)
8 - Unbound Chaos (icon)
9 - Armageddon (icon)
9 - Armageddon Alert (icon)
9 - Bursting Dreadflame (icon)
9 - Choking Shadow (icon)
9 - Darkness of a Thousand Souls (icon)
9 - Felclaws (icon)
9 - Felclaws Boss (icon)
9 - Flaming Orb (icon)
9 - Focused Dreadflame (icon)
9 - Gravity Squeeze (icon)
9 - Illidan Sight (icon)
9 - Rupturing Singularity (icon)
9 - Shadow Reflection Adds (icon)
9 - Shadow Reflection: Erupting (icon)
9 - Lingering Eruption (icon)
9 - Lingering Wail (icon)
Raid LeadingDamage DealingHealingTankingPvE UtilityGoroth8 more categories
Normalized Stagger
WEAKAURA Updated Jun 27th 2017 User rivers Views 49,230 Comments 14 Stars 35
Jun 21: I've moved most of the intelligence of this aura into a standalone AddOn (link here: https://mods.curse.com/addons/wow/258800-brewmastertools). If you don't install the AddOn, then this aura will function as a basic Stagger aura that compares against your max hp.

Why did i do this? Ease of updating, for the most part. Most people use some the curse client or similar to update their AddOns, and updates are much more easily pushed for those as compared to WeakAura strings, which rely mostly on word of mouth to spread. Rest assured that this AddOn will not cause any undue stress on your CPU that having older versions of this very WeakAura string caused, so you should see no change in performance by switching, and this allows me to be much more flexible with what I am doing.

Mar 18: This is a fairly significant change to the core mechanism (namely, switching from table management to C_Timer callbacks). This both simplifies the code (no more mucking around with table.insert!), as well as providing a nice reduction in cpu usage.

Feb 19: Added an option to disable the filtering behavior. If you don't know what this is, then leave it enabled.

This displays stagger, relative to the damage staggered in the last 10 seconds, rather than as a percent of your Max Health (which is how the default UI displays stagger).

The intent is to simplify the decision-making process for brew utilization, in as general a sense as possible.

COLOUR OF BAR = How big the Stagger is as a percentage of your max HP
LENGTH OF BAR = How big the Stagger is in relation to damage taken over the last 10* seconds (adjusted for boss mechanics)

These are both important - Size of Stagger tells you how much damage it will do, and size relative to damage intake is indicative of when it's a good idea to cast purifying brew.

To use this weakaura:
Grey - do not purify
Yellow or Orange - purify if the bar is nearly (70% - 80%) full, and you are not about to take a large spike of stagger (e.g. Spear of Nightmares)
Red - purify if the bar is more than 50% full, or you are about to take a large amount of direct damage that pierces stagger (e.g. Eye of Fate)
Magenta - purify if you are taking any damage at all that isn't stagger.
Keep Ironskin Brew up for all melee swings.

If you don't like the colors, well good news! You can change them! Look under the actions tab of this weakaura for instructions on how to do that.

*13 if Jewel of the Lost Abbey is equipped

note: if you happen to be using High tolerance or Elusive dance, then the bottom 3 colors (grey, yellow, and orange by default) denote Light, Moderate, and Heavy stagger (actually red and magenta are heavy stagger as well, but that should be obvious).
Brewmaster MonkTankingPvE Utility